Josh Sutphin
GamesMusicWriting         

Destiny 2

Bungie | Design Lead | January 2020 - Present

Destiny 2 is Bungie's definitive action MMO. Join millions of other players in a single evolving action MMO filled with villains vying for power at any cost and heroes of the Light who stand in their way. As a Guardian, you will conquer foes with incredible abilities and build an arsenal of powerful weapons as you battle for the future of humanity.

Development overview

I lead a team that drives content and tech standardization efforts within the studio. We produce frameworks and best practices for both creative design and concrete implementation, and support designers with tools, workflows, and technical guidance for executing on those conventions. Our focus areas for impact are on design consistency for our players and long-term sustainability for our developers.

As team lead, I build production roadmaps for our features, write and maintain frameworks and technical documentation, give training presentations, run content audits and code reviews, and forge cross-discipline and cross-team alignment.

In a previous role (Staff Technical Designer) I was a core contributor to the rebuilds of Gambit and the Crucible in Beyond Light, which required extensive script and activity content work. I also built a squad generator feature which allows activity designers to drive pseudo-randomized combatant waves with significantly less content setup and map memory consumption. And I supported investment designers with custom tools, workflows, and technical guidance to revamp player subclasses, introduce weapon shaping, create the Journey system, and streamline various other aspects of the game.

Releases

Destiny 2 is a live service game with seasonal and annual releases. I've contributed to:

Created 11/12/2022 • Updated 3/5/2024